Organizers / Co-chairs

Prof. S.-H. Gary Chan
Department of Computer Science
The Hong Kong University of Science and Technology
Clear Water Bay
Kowloon
Hong Kong
gchan@cs.ust.hk

Prof. Shiqiang Yang
Department of Computer Science and Techonology
Tsinghua University
Beijing 100084
P.R.China yangshq@tsinghua.edu.cn

Dr. Qian Zhang
Department of Computer Science
The Hong Kong University of Science and Technology
Clear Water Bay
Kowloon
Hong Kong
qianzh@cs.ust.hk

Dr. Jin Li
Microsoft Research, Communication and Collaboration Systems
One Microsoft Way
Bld. 113
Redmond, WA 98052
jinl@microsoft.com

Technical Program Committee

  • Bharat Bhargava, Purdue University, USA
  • Kent Chen, Princeton University, USA
  • Ling Guan, Ryerson University, Canada
  • Ahsan Habib, University of California at Berkeley, USA
  • Mohamed Hefeeda, Simon Fraser University, Canada
  • Wuttipong Kumwilaisak, King Mongkut's University of Technology, Thailand
  • Jack Lee, The Chinese University of Hong Kong, HK
  • Jiangchuan Liu, Simon Fraser University, Canada
  • King-Shan Lui, The University of Hong Kong, HK
  • Emin Martinian, MERL
  • Giovanni Pau, University of California at Los Angeles, USA
  • Raju Rangaswami, Florida International University, USA
  • Pablo Rodriguez, Microsoft Research, Cambridge
  • Mihaela van der Schaar, University of California at Davis, USA
  • Jacky Shen, Microsoft Research Asia, China
  • Wen Su, Naval Postgraduate School, USA
  • Chonggang Wang, University of Arkansas, USA
  • Li Xiao, Michigan State University, USA
  • Dongyan Xu, Purdue University, USA
  • Ken Yiu, The Hong Kong University of Science and Technology, HK
  • Ben Zhao, University of California at Santa Barbara, USA
Website maintained by Ken Yiu.
Last updated: 31 October, 2005

General Description

In recent years, peer-to-peer (p2p) multimedia streaming has aroused much interest both in research communities and in industries. In a p2p streaming system, multimedia contents should be delivered to a large pool of distributed users with low delay and high quality. Fueled by advances in networking and compression technologies, p2p multimedia streaming has experienced initial deployment success for applications such as Internet TV, video conferencing, and surveillance. A scalable peer-to-peer multimedia system should support many hosts, possibly in excess of hundreds or even millions, with diverse heterogeneity in bandwidth, capability, storage, network, and mobility. It should also be able to support various applications and file formats under dynamic user arrival and departure, frequent host failures and unavailability, and unpredictable network traffic and congestion. In a p2p streaming networks, users should be able to share, search, and access contents in a distributed and efficient manner. To achieve these goals, it is particularly important to address the challenges in architecture design, network/transport support, resource discovery and content delivery mechanisms.

This workshop solicits original contributions in areas related to the support of scalable peer-to-peer streaming services which are made possible by the ubiquity of Internet and wireless standards. It aims to bring together researchers and practitioners in the area to exchange emerging ideas on efficient media distribution, content searching, resource discovery, and system architectures and prototypes. The topics include, but are not limited to, the following:

  • Peer-to-peer media distribution, systems and infrastructures
  • Novel peer-to-peer streaming applications and services
  • Quality-of-service support in overlay networks
  • Overlay networks and application-level multicast
  • Error resilience, protection and recovery for peer-to-peer multimedia services
  • Fault tolerance and robustness in peer-to-peer streaming networks
  • Protocols for peer-to-peer multimedia services
  • Resource discovery and location in peer-to-peer networks
  • Workload measurement and characterization for peer-to-peer systems
  • Performance measurement and monitoring of peer-to-peer streaming systems
  • Deployment experience and application of peer-to-peer media distribution systems
  • Peer-to-peer streaming prototypes and their implementation
  • Reputation, trust and incentives in peer-to-peer media distribution systems
  • Privacy and security in peer-to-peer media distribution systems
  • Anonymity and anti-censorship
  • Peer-to-peer based content distribution networks
  • Integration of wireless mesh, cellular and ad hoc networks in peer-to-peer streaming services

Submission Instructions

Papers should be formatted using the ACM template for the conference, and in single-sided double-column format of no more than 10 pages. Submissions should present original reports of new work. Please see the ACM proceedings template available at http://www.acm.org/sigs/pubs/proceed/template.html. Detailed submission instructions can be found at http://acmmm05.comp.nus.edu.sg/submissioninstructions.html.

Electronic Submission

Please submit your papers to the following website:

https://msrcmt.research.microsoft.com/MM05_PMS/

Instructions for submission of camera-ready version can be found in the following website:

http://acmmm05.comp.nus.edu.sg/cameraready.html

Important Dates

Manuscript submission deadline: August 9, 2005 (extended) July 29, 2005
Acceptance notification: August 22, 2005
Final manuscript due: August 29, 2005

1-page Call For Paper

   CFP.pdf